EoD Classic 2.31 - Release !
05/06/2011 - 00:00

Download v2.31 now !
Download v2.31 update


It's more than 8 years ago now that the first build of EoD was published.
It was called v0.10 - (they meant 10% finished at this time) and it was the first published Battlefield 1942 mod.



The high period of EoD was in 2003 when v0.31 was released.
Till today the old game has players - enough to play online with some friends - or offline with the AI.



In memory of v0.31 we have an actual update called v2.31 !
And that doesn't mean it's 231% finished :D



The update has some overworked and new maps.
You can see screenshots of the new maps (also shown here in the news) in our EOD Battlefield 1942 / Missions section.





Also there are some new vehicles. ike has finished the Ilyushin IL-28 'Beagle' and built another rocket system, the MIM-23 HAWK including commando and radar station.





The Hidden Airfield map was built by Sarge Surfat from BG42 and a present for EoD.
Many thanks guy !



Last but not least Sgt. Killboy who has re-joined the dev team has made the mammoth task.
He created more than 200 new loadscreens in good old EoD-sytle.
Take a look at them in Missions section !



While testing around with the viewdistances a pretty new map was born:
Who'll stop the rain is no rain map but with a very high viewdistance and beautifull vietnamese landscape.



Enjoy the new updates !

Download v2.31 update



Changelog 2.31
--------------

Release date: May 6, 2011


Teams
-----
All teams new soldier icons
Australians overworked
Pathet Laos overworked
US african american GI added


Vehicles
--------
IL-28 new vehicle (Maps: Buddhist Uprising, Rolling Thunder, Dong Hoi, Op. Marlboro)
Train fixed camera
Mig-21 CoPilot AI added, missing wreck added
T63 APC fixed wreck textures
Sampans wreck model added
PBRs wreck model added
EoD_Citroen_HP new vehicle (pickup variant of Citroen HY)


Weapons
-------
Big B52 Bomb fixed damage
AP mines removed cause it destroyed gameplay
Hawk Rocket new weapon (Maps: Aces over Vietnam)
Flare Mortar new weapon (Maps: The Hill)
Flamethrower fixed recoil bug


Vegetation
----------
Weeping new tree
All some trees, plants and bushes overworked


Maps
----
All maps new loadscreens added

Buddhist Uprising new map
Black Water new map
CS Minimetzel new map
Hidden Airfield new map
Ngoc Linh Mountain new map
Que Son Operation Swift new map
Temple Complex new map
Who'll Stop The Rain new map

El Alamein overworked
Green Hell overworked
Saigon City overworked

Abandoned Field fixed stationary MG's
Aces over Vietnam fixed a ladder
Aftermath fixed some object placements
Agent Orange increased viewdistance for the pilots
An Lao Valley increased viewdistance for the pilots
Apocalypse now increased viewdistance for the pilots
Battle at Ling Chow increased viewdistance for the pilots
Battle of Can Tho increased viewdistance for the pilots
Battle of Dien Bien Phu fixed a mortar position
Brothers in arms fixed a wall bug, fixed AI pathfinding
Camp Caroll removed huey with soldier spawn
Charly don't surf improved water texture
Closefire Night darkened terrain, fixed ingame map
Cowboy from hell increased viewdistance for the pilots
DaNang Bay increased viewdistance for the pilots, fixed some object placements
Deep Jungle decreased viewdistance to prevent lag
Dong Hoi increased viewdistance for the pilots
Dragons Jaw increased viewdistance for the pilots
FarCry added APC with soldierspawner and AT Kit at SF Landingzone for better gameplay balance
Iwo Jima improved AI
Last man standing fixed a MG position
MIA removed the boat soldierspawns
Midway improved gameplay (flag radius, time to get flag)
Operation Flaming Dart fixed some object placements
Operation Prairie increased viewdistance for planes
Pacific Railroad fixed AI pathfinding
Papa Oscar Whiskey improved AI
POW fixed some object placements
Radio Tower fixed skybox
Search and Destroy fixed AI pathfinding
Tonkin Air Engagement fixed ingamemap
Tour of Duty fixed AI pathfinding
Truong Son Chasm grassfield added
Two Bridges fixed ingame map, fixed object placements
Way to Bien Hoa tickets adjustments


Autor: Lotte.EoD-1 (webmaster@eodmod.org)
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