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1

Dienstag, 3. Januar 2012, 23:49

Bots' AI Improvements, glitches

Copied this post from .COM forum, to help keep things one place:

Slowly coming back after having too much trouble in my professional activities, I resumed playing EoD Classic. It's still a gas!

I think that I could give some small contribuition collecting info on Bot's A.I. glicthes and enhancement suggestions, and here it is.

At map Gnoc Linh Mountain, some bot's gathering like the picture attached.

If you Dev's have the rare chance to spend time in it, hope it is of use.

Thanks for your effort!

"Only the dead have seen the end of war."
George Santayana, Soliloquies in England and Later Soliloquies (1922) misattributed to Plato, (c. 427 BC – c. 347 BC).

2

Dienstag, 3. Januar 2012, 23:54

Abandoned Field small pack (4?) of stuck bots, perhaps they are hoding position? No matter how many "go| go| go|"s, they stuck just the same.

"Only the dead have seen the end of war."
George Santayana, Soliloquies in England and Later Soliloquies (1922) misattributed to Plato, (c. 427 BC – c. 347 BC).

3

Donnerstag, 12. April 2012, 12:26

Maybe you can give them a kick in the right direction here too.

Helicopter valley - Uhh, is there a bridge???? Also to the right they are taking a dip in the river...


Tour of Duty - No difference if they're blue...


...or red :D


Quang Tri City - Why has someone put up a wall here???
Gruß, Jan

4

Donnerstag, 12. April 2012, 18:21

This all has been fixed allready.
Of course I can't garantee anything cause bots sometimes do what they want :D
I've seen them running into areas where no paths have been set.
Don't ask me why they do it sometimes, they are stupid morons lol.