-Dense forest all around the map: lots of tress, ferns and bushes
[img]http://media.gazettextra.com/img/photos/2008/11/10/1112VetsWagner_t500.jpg?21bf6915bb019ee8470ac50ab6ce308e04d7a184[/img]
-Rocky map with 2 mountains and some rockformations in the forest(the map should be slightly eleveting from the american side to the NVA side)

(some paths like these like on closefire map the 2 mountains shouldnt be so high and still with lots of trees accept from about 4/5 of the mountains so only the top has almost no trees)
-A small river with the american patrol boat
-Lots of ropebridges and a tunnel complex wich you have to use on some places to be able to pass
(a part of the complex should be in one of the mountains but not the whole thing)
-Areas mid in jungle with tall grass where helicopters can land
(These are a little too big)
-Bunkers random placed around the map
[img]http://vincemichael.files.wordpress.com/2012/03/so-do-tunnel-defense1.jpg?w=450&h=337[/img]
-Some small trenches and ambush places(with punjabs or something like it)

(Don't look at the terrain it's just the trap)
-A few paths trough some parts of the jungle: none across the whole map(max length 1/3 of the length of 1 side of the map)
-Only some places are driveable on some little roads
-No swamp and no night map and no huge camps

(This is good but not too big)
-Everything should be capturable
-Airvehicles: 3 helicopters for america: the medic helicopter, the cobra and the bushranger, and 1 douglass skraider(the plane can only land on 1 small dirt airfield near the american spawn)
-For both teams 1 jeep
-For nva also a pt76 so they also have an advantage on land
-Units America: medic equiped blooper with smoke grenades, machinegunner, AT-unit, pilot, engineer with shotgun and rifleman with m16(no colt rifle)
-NVA units: the medic with ppsh and molotov cocktail ,rifleman with ak47 and molotov cocktail ,machinegunner, engineer, pilot and the AT-unit.
Thats it.